Nalu
Nalu: a generalized unstructured massively parallel low Mach flow code designed to support a variety of energy applications of interest (most notably Wind ECP) built on the Sierra Toolkit and Trilinos solver Tpetra/Epetra stack. The open source BSD, clause 3 license model has been chosen for the code base. See LICENSE for more information. http://NaluCFD.org
ComputeGeometryInteriorAlgorithm.h
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1 /*------------------------------------------------------------------------*/
2 /* Copyright 2014 Sandia Corporation. */
3 /* This software is released under the license detailed */
4 /* in the file, LICENSE, which is located in the top-level Nalu */
5 /* directory structure */
6 /*------------------------------------------------------------------------*/
7 
8 
9 #ifndef ComputeGeometryInteriorAlgorithm_h
10 #define ComputeGeometryInteriorAlgorithm_h
11 
12 #include<Algorithm.h>
13 
14 // stk
15 #include <stk_mesh/base/Part.hpp>
16 
17 namespace sierra{
18 namespace nalu{
19 
20 class Realm;
21 
23 {
24 public:
25 
27  Realm &realm,
28  stk::mesh::Part *part);
30 
31  void execute();
32 
34 
35 };
36 
37 } // namespace nalu
38 } // namespace Sierra
39 
40 #endif
Definition: ABLForcingAlgorithm.C:26
~ComputeGeometryInteriorAlgorithm()
Definition: ComputeGeometryInteriorAlgorithm.C:222
void execute()
Definition: ComputeGeometryInteriorAlgorithm.C:55
ComputeGeometryInteriorAlgorithm(Realm &realm, stk::mesh::Part *part)
Definition: ComputeGeometryInteriorAlgorithm.C:42
Definition: ComputeGeometryInteriorAlgorithm.h:22
Definition: Algorithm.h:28
const bool assembleEdgeAreaVec_
Definition: ComputeGeometryInteriorAlgorithm.h:33
Definition: Realm.h:82